許峻誠(2019)。使用者研究的回顧與展望(User Experience Research: An Introduction)。資訊社會研究。36,27-38。(客座主編專文)
許峻誠(2018年11月)。Virtual Reality Creation and Evaluation of Taiwanese Comics – Little Hero Wins the Masks (本土漫畫的虛擬實境創作與評估–諸葛 四郎大鬥雙假面)。International Journal of Digital Media Design,33,4755。(THCI)
Yao, M.-L. Chuang, M.-C., Hsu, C.-C., (2018). The Kano Model Analysis of Features for Mobile Security Application. Computers & Security. 78, 336-346. (SCI-E)
Yao, M.-L. Chuang, M.-C., Hsu, C.-C., (2018). Research on the User Attitudes and Behaviors of Mobile Security and Antivirus. International Journal of Liberal Arts and Social Science. 6(5), 35-355.
Hsu, C.-C., Huang S.-Y. (2018). An Affective Study of Design Style in Taiwanese Hakka Cultural Products. International Journal of Cultural and Creative Industries. 5(2), 44-57.
Hsu, C.-C., Fann, S.-C., Chuang, M.-C. (2017). Relationship between Eye Fixation Patterns and Kansei Evaluation of 3D Chair Forms. Displays, 50, 21-34. (SCI)
Fann, S.-C., Chuang, M.-C., & Hsu, C.-C. (2017). A Relative Research on Affective Response from Form Composition Feature. Journal of the Science of Design. 1(1), 27-36.
Hsu, C.-C., Lee, Y.-S. (2014). Exploring the Critical Factors Influencing the Quality of Blog Interfaces Using the Decision-Making Trial and Evaluation Laboratory (DEMATEL) Method. Behaviour and Information Technology, 33(2), 184-194. (SCI, SSCI)
Hsu, C.-C., Chuang, M.-C. (2014). The Relationship between Design Factors and Affective Response in Personalized Blog Interfaces. Interacting with Computers, 26 (5), 450-464. (SCI, SSCI)
Hsu, C. C. (2012). Evaluation criteria for blog design and analysis of causal relationships using factor analysis and DEMATEL. Expert Systems with Applications, 39, 187-193. (SCI).
Hsu, C.-C., Lee, C.-I., & Li, Y.-C. (2018). Little hero wins the masks: virtual reality creation of taiwanese classic comics. Paper presented at the SIGGRAPH Asia 2018 Virtual & Augmented Reality, Tokyo, Japan.
Hsu, C.-C., & Lee, C.-Y. (2018). Little Hero Wins the Masks. The 2nd Asia Pacific Workshop on Mixed and Augmented Reality (APMAR). Taipei, Taiwan. (Demo section)
Hsu, C.-C., Lee, Y.-C., Chuang M.-C. and W.-T. Fu (2016). Usage Patterns in Collaborative Learning on Social Networking Sites. The 2016 International Service Innovation Design Conference, Chiang Mai, Thailand.
Hsu, C.-C., & Lee, Y.-C. (2014). How Behavioral Modes and Design Strategies Affect Collaboration on Social Network Sites. International Symposium of Chinese CHI, Toronto, Canada.